![]() I especially loved the Museum mode that goes into detail regarding the series’ history. Not only do you get 12 arcade perfect ports from the very first Street Fighter all the way to Street Fighter III: 3rd Strike, you also get a whole bunch of extras, like the history of the entire franchise, scans of the documents they used during development, an extensive soundtrack and even some sprite and frame data for all of the characters. ![]() Probably the best touch they made were the border art when playing in either Original or Full mode as it replicates the actual art of the arcade machines!Īnother thing that Capcom and Digital Eclipse did right was how much extra content this collection has. ![]() You can also adjust the difficulty for each and every game individually to your liking. Street Fighter 30th Anniversary Collection has a slew of options to enhance the actual gameplay experience as you can do various things, such as change the screen size and even turn on various screen filters. Oh, and it’s also fantastic that you can duplicate the glitches from them just to infuriate and/or amaze the people who’ve never seen Guile’s Invisible Throw and the like! I’ve actually tried a few of these gliches myself and I can confirm that they do still work!Ĭapcom and Digital Eclipse also went through a lot of trouble to not just give us the arcade ports of the 12 games but they tried their darnest to try and make players feel what it was like to play at the arcades. They had to be shrunk down to fit then so things like frames of animations and even sound effects were trimmed off. You have to remember that home ports, especially during the 16-bit era, weren’t perfect copies of the original arcade games. This may not seem like a huge deal but, for someone like me who grew up playing the games on the big bulky cabinets, this is fantastic. Probably one of the best things regarding the Street Fighter 30th Anniversary Collection is that they use the arcade versions of the games and not the home ports. I’ll get into more detail later but let’s talk about the things Street Fighter 30th Anniversary Collection on the Nintendo Switch gets right first. But the real culprit, in my opinion anyway, is Nintendo. What happened? How could the franchise I loved so much receive so much disdain from me, of all people? You would think I would fault Capcom or Digital Eclipse, the guys that actually developed this, for delivering a sub-par port, and I do give them some of the blame. It’s a game that I plugged into my Switch for maybe a week before shuttering it off in the carrying case. Now, I just recently realized that I haven’t touched the Street Fighter 30th Anniversary Collection for almost a year. ![]() Since you can just hand over one of the standard Joy-Cons to another person, that makes it possible for two players to go at it even if that other person doesn’t have another Switch. The third reason is Street Fighter is more fun when fighting with another person. Two, it’s a compilations of older games, which means it won’t tax the Nintendo Switch’s processing power and, more importantly, not drain the battery too much. One, the Street Fighter series is one of my favorite video game franchises of all time so the idea of having multiple Street Fighter games on a portable system was ideal for me, especially if I have to be away from my home for an extended period of time. The specific reasons for getting that version was three-fold. I thought about getting it for my PlayStation 4 but I ultimately went for the Switch port of the game, or games as the case may be here. When I got my Nintendo Switch way back when, one of the games I got with it was the Street Fighter 30th Anniversary Collection from Capcom. ![]()
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